Le tour du monde en 80 Ko

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{"backgroundUrl":"https://www.code-decode.net/sites/default/files/images_modules/gamecode/4463/4463-mappemonde4b.png","characters":[{"position":{"x":115,"y":5},"url":"images/game/charactersV2/bugtwo/","code":"personnage.vitesse = 2\npersonnage.vie=1\n\n/*toujours(fonction ()\n{\n\tpersonnage.vaVers(joueur)\n}) */\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}\n \n})","width":1,"height":2,"type":"character","id":0,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":42,"y":2},"url":"images/game/charactersV2/bugtwo/","code":"personnage.cadenceDeTir = 3\npersonnage.vie=1\n//personnage.retourneToi()\n\n\n/* toujours(fonction ()\n{\n\tpersonnage.tire()\n})\n*/\n\nquand(\"est bloqué\", fonction ()\n{\n//\tpersonnage.saute()\n\tpersonnage.retourneToi()\n})\n\n\ntoujours(fonction ()\n{\n\tpersonnage.avance()\n\t//personnage.tire()//\n\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})\n","width":1,"height":2,"type":"character","id":1,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":44,"y":6},"url":"images/game/charactersV2/bugheight/","code":"personnage.vole = vrai\npersonnage.cadenceDeTir = 2\npersonnage.vie=1\npersonnage.retourneToi()\n\ntoujours(fonction ()\n{\n\tpersonnage.tire()\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})\n","width":1,"height":2,"type":"character","id":2,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":88,"y":6},"url":"images/game/charactersV2/bugheight/","code":"personnage.vie =1\npersonnage.vitesse =3\npersonnage.vole = vrai\n\nvar sens = 1\n\ntoujours(function () \n{ if (joueur.x>75) { if (sens == 1) { deplacement1()} \n else { deplacement2() }\n if (distanceEntre(joueur,personnage)<2) {personnage.dit(\"Ggrrr \")}\n }\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { joueur.vie=joueur.vie-1 }\n})\n\nfunction deplacement1() {\n personnage.vaVers(joueur.x+5,joueur.y+2 )\n if (personnage.x >= joueur.x+5) \n { sens = 2 }\n}\n\nfunction deplacement2() {\n personnage.vaVers( joueur.x-2, joueur.y+2 )\n if (personnage.x <= joueur.x-2) \n { sens = 1 }\n}\n","width":1,"height":2,"type":"character","id":3,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":77,"y":2},"url":"images/game/charactersV2/bugfive/","code":"personnage.vie=2\n// personnage.retourneToi()\n\nrepeterChaque(\"1 secondes\", fonction () \n{ if (personnage.vie>0)\n personnage.teleporte(\n { x: personnage.x, \n y: personnage.y+4 })\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ if ((personnage.vie>0) && (personnage.x==joueur.x) && ((personnage.y==joueur.y) || (personnage.y==joueur.y+1) || (personnage.y==joueur.y+2) )\n )\n\t joueur.vie=joueur.vie-1\n})","width":1,"height":2,"type":"character","id":4,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":127,"y":2},"url":"images/game/charactersV2/bugfour/","code":"// Personnage saute toujours, et va vers joueur quand s'approche <3\npersonnage.vie =2\npersonnage.vitesse =3\npersonnage.hauteurSaut = 3\npersonnage.retourneToi()\n\ntoujours(function () {\n\nif (personnage.estAuSol()) \n{ personnage.saute() }\n \n \nif(distanceEntre(joueur, personnage) < 3) { personnage.vaVers(joueur) }\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":5,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":133,"y":2},"url":"images/game/charactersV2/bugfour/","code":"personnage.vie=2\npersonnage.vitesse = 2\npersonnage.cadenceDeTir = 3\n\nquand(\"est bloqué\", fonction ()\n{\n\tpersonnage.retourneToi()\n})\n\n\ntoujours(fonction ()\n{\n\tpersonnage.avance()\n\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":6,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":138,"y":2},"url":"images/game/charactersV2/bugsix/","code":"//Modificateur de vie: guérisseur :\n\npersonnage.vie = 10\npersonnage.puissance = 4\npersonnage.soigne = true\n\nvar soigne=5\n\ntoujours(function () {\n\n if(distanceEntre(joueur, personnage) <= 2 && soigne>0){ \n personnage.dit(\"Viens, je te soigne! \")\n }\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if((distanceEntre(joueur, personnage) < 1) && (soigne>0) && (joueur.vie<8)){ \n\tjoueur.vie=joueur.vie+1\n\tsoigne -=1\n}})","width":1,"height":2,"type":"character","id":7,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":142,"y":2},"url":"images/game/charactersV2/bugtwo/","code":"personnage.vie=1\npersonnage.cadenceDeTir = 3\n\nquand(\"est bloqué\", fonction ()\n{\n\tpersonnage.retourneToi()\n})\n\ntoujours(fonction ()\n{\n\tpersonnage.avance()\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":8,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":151,"y":2},"url":"images/game/charactersV2/bugseven/","code":"personnage.nom='boss1'\npersonnage.vie = 3\npersonnage.vitesse = 2\n\ntoujours(fonction ()\n{\n\tpersonnage.vaVers(joueur)\n\tpersonnage.tire()\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":9,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":178,"y":2},"url":"images/game/charactersV2/bugone/","code":"personnage.vitesse = 2\npersonnage.vie=2\n\ntoujours(fonction ()\n{\n\tpersonnage.vaVers(joueur)\n\tif (joueur.x>67 && joueur.x<75) {personnage.dit(\"Meeuuuhhhh!! \")}\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":10,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":197,"y":2},"url":"images/game/charactersV2/bugsix/","code":"personnage.vie = 10\nvar message = faux\n\ntoujours(function () \n{\n if(distanceEntre(joueur, personnage) <= 3 && message==faux)\n { message=vrai\n personnage.dit(\"Donne-moi du feu, \")\n retarder(\"2 secondes\", fonction ()\n {personnage.dit(\"et je te donnerai un pouvoir! \")})\n }\n})\n\n/*quand(\"tir touche\", fonction(personnage)\n{ joueur.hauteurSaut = 5}) */\n\nquand(\"est touché\", fonction ()\n { joueur.hauteurSaut = 5\n})\n","width":1,"height":2,"type":"character","id":11,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":206,"y":2},"url":"images/game/charactersV2/bugone/","code":"personnage.vitesse = 3\npersonnage.vie=2\n\ntoujours(fonction ()\n{\n\tpersonnage.vaVers(joueur)\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":12,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":221,"y":2},"url":"images/game/charactersV2/bugone/","code":"personnage.vitesse = 2\npersonnage.vie=2\n\ntoujours(fonction ()\n{\n\tif (joueur.x>210) {personnage.vaVers(joueur)}\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":13,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":221,"y":7},"url":"images/game/charactersV2/bugheight/","code":"personnage.vole = vrai\npersonnage.cadenceDeTir = 2\npersonnage.vie=2\npersonnage.retourneToi()\n\ntoujours(fonction ()\n{\n\tpersonnage.tire()\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":14,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":226,"y":2},"url":"images/game/charactersV2/bugseven/","code":"personnage.nom='boss2'\npersonnage.vie = 4\npersonnage.vitesse = 1\n\ntoujours(fonction ()\n{\n\tpersonnage.vaVers(joueur)\n\tpersonnage.tire()\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":15,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":227,"y":4},"url":"images/game/charactersV2/bugheight/","code":"personnage.vie =5\npersonnage.vitesse =1\npersonnage.vole = vrai\npersonnage.retourneToi()\n\ntoujours(function () {\nif (joueur.x>221)\npersonnage.vaVers(joueur.x,joueur.y)\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":16,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":250,"y":2},"url":"images/game/charactersV2/bugfive/","code":"personnage.vitesse = 2\npersonnage.vie=1\n\ntoujours(fonction ()\n{\tif (joueur.x>=243) personnage.vaVers(joueur)\n/* if(personnage.x>119)\n\tpersonnage.vaVers(joueur)\n\tquand(\"est bloqué\", fonction()\n\t{ personnage.teleporte(119,3)\n\t})\n\tif(personnage.x<119) personnage.x=personnage.x+1 */\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})\n","width":1,"height":2,"type":"character","id":17,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":266,"y":2},"url":"images/game/charactersV2/bugsix/","code":"personnage.vie = 10\npersonnage.puissance = 4\npersonnage.soigne = true\n\nvar soigne=4\n\ntoujours(function () \n{\n if (joueur.x>260 && joueur.x<270) joueur.hauteurSaut = 2\n if (distanceEntre(joueur, personnage) <= 3 && soigne>0)\n { personnage.dit(\"Viens, je te soigne! \")}\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if((distanceEntre(joueur, personnage) < 1) && (soigne>0) && (joueur.vie<8)){ \n\tjoueur.vie=joueur.vie+1\n\tsoigne -=1\n}})","width":1,"height":2,"type":"character","id":18,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":278,"y":7},"url":"images/game/charactersV2/bugheight/","code":"personnage.vie =1\npersonnage.vitesse =4\npersonnage.vole = vrai\n\nvar sens = 1\n\ntoujours(function () {\nif (joueur.x>265)\n { if (sens == 1) { deplacement1() } \n else { deplacement2() }\n }\n})\n\nfunction deplacement1() {\n personnage.vaVers( joueur.x+5,joueur.y+2 )\n if (personnage.x >= joueur.x+5) {\n sens = 2\n }\n}\n\nfunction deplacement2() {\n personnage.vaVers( joueur.x-2, joueur.y+2 )\n \n if (personnage.x <= joueur.x-2) {\n sens = 1\n }\n}\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":19,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":282,"y":7},"url":"images/game/charactersV2/bugheight/","code":"personnage.vie =1\npersonnage.vitesse =2\npersonnage.vole = vrai\n\nvar sens = 1\n\ntoujours(function () {\nif (joueur.x>272)\n { if (sens == 1) { deplacement1() } \n else { deplacement2() }\n }\n})\n\nfunction deplacement1() {\n personnage.vaVers( joueur.x+5,joueur.y+1 )\n if (personnage.x >= joueur.x+5) {\n sens = 2\n }\n}\n\nfunction deplacement2() {\n personnage.vaVers( joueur.x-2, joueur.y+1 )\n \n if (personnage.x <= joueur.x-2) {\n sens = 1\n }\n}\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":20,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":248,"y":6},"url":"images/game/charactersV2/bugheight/","code":"personnage.vole = vrai\npersonnage.cadenceDeTir = 2\npersonnage.vie=2\n\n\ntoujours(fonction ()\n{\n\tpersonnage.tire()\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})\n","width":1,"height":2,"type":"character","id":21,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":281,"y":2},"url":"images/game/charactersV2/bugfour/","code":"// Ex-Kangourou saute toujours, et va vers joueur quand s'approche <3\npersonnage.vie =2\npersonnage.vitesse =3\npersonnage.hauteurSaut = 3\npersonnage.retourneToi()\n\ntoujours(function () {\n\nif (personnage.estAuSol()) {\npersonnage.saute()\n}\n \nif(distanceEntre(joueur, personnage) < 5) {\n personnage.vaVers(joueur)\n }\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":22,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":67,"y":8},"url":"images/game/charactersV2/bugfour/","code":"// ex-Kangourou saute toujours, et va vers joueur quand s'approche <3\npersonnage.vie =2\npersonnage.vitesse =3\npersonnage.hauteurSaut = 3\npersonnage.retourneToi()\n\ntoujours(function () {\n\nif (personnage.estAuSol()) {\npersonnage.saute()\n}\n \nif(distanceEntre(joueur, personnage) < 5) {\n personnage.vaVers(joueur)\n }\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":23,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":55,"y":8},"url":"images/game/charactersV2/bugone/","code":"personnage.vitesse = 3\npersonnage.vie=2\n\ntoujours(fonction ()\n{\n\tif (joueur.x>=48) personnage.vaVers(joueur)\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})\n","width":1,"height":2,"type":"character","id":24,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":33,"y":2},"code":"personnage.vitesse = 2\npersonnage.vie=1\n\ntoujours(fonction ()\n{\n\tpersonnage.vaVers(joueur)\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}\n \n})","url":"images/game/charactersV2/bugtwo/","sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>","type":"character","width":1,"height":2,"id":25},{"position":{"x":56,"y":4},"url":"images/game/charactersV2/bugsix/","code":"// var cristaux ne fonctionne pas, donc on utilise la propriété 'vitesse' de ce personnage afin de stocker le nombre de cristaux récoltés !;o)\n\npersonnage.nom='cristaux'\npersonnage.vitesse=0","width":1,"height":2,"type":"character","id":26,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":295,"y":2},"url":"images/game/charactersV2/bugfive/","code":"personnage.vitesse = 2\npersonnage.vie=2\n\ntoujours(fonction ()\n{\n\tif (joueur.x>=293) personnage.vaVers(joueur)\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":27,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":296,"y":2},"url":"images/game/charactersV2/bugtwo/","code":"personnage.vitesse = 1\npersonnage.vie =2\n\ntoujours(fonction ()\n{\n\tif (joueur.x>=293) personnage.vaVers(joueur)\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":28,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":298,"y":2},"url":"images/game/charactersV2/bugone/","code":"personnage.vitesse = 1\npersonnage.vie=2\n\ntoujours(fonction ()\n{\n\tif (joueur.x>=293) personnage.vaVers(joueur)\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":29,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":300,"y":2},"url":"images/game/charactersV2/bugseven/","code":"personnage.nom='boss3'\npersonnage.vie = 10\npersonnage.vitesse = 2\n\ntoujours(fonction ()\n{\n\tif (joueur.x>=293) personnage.vaVers(joueur)\n\tpersonnage.tire()\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":30,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":301,"y":2},"url":"images/game/charactersV2/bugfour/","code":"// Ex-Kangourou saute toujours, et va vers joueur quand s'approche <3\npersonnage.vie =2\npersonnage.vitesse =3\npersonnage.hauteurSaut = 3\npersonnage.retourneToi()\n\ntoujours(function () {\n\nif (personnage.estAuSol()) {\npersonnage.saute()\n}\n \n \nif(distanceEntre(joueur, personnage) < 3) \n{\n personnage.vaVers(joueur)\n }\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":31,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":303,"y":2},"url":"images/game/charactersV2/bugsix/","code":"personnage.vie = 10\nvar message = faux\n\ntoujours(function () \n{\n if(distanceEntre(joueur, personnage) <= 3 && message==faux)\n { message=vrai\n personnage.dit(\"Donne moi du feu, \")\n retarder(\"2 secondes\", fonction ()\n {personnage.dit(\"et je te donnerai un pouvoir! \")}) }\n\nquand(\"tir touche\", fonction(personnage)\n{ joueur.hauteurSaut = 4})\n\nquand(\"est touché\", fonction ()\n {joueur.hauteurSaut = 5 \n}) \n})","width":1,"height":2,"type":"character","id":32,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":304,"y":6},"url":"images/game/charactersV2/bugheight/","code":"personnage.vole = vrai\npersonnage.cadenceDeTir = 2\npersonnage.vie=2\npersonnage.retourneToi()\n\ntoujours(fonction ()\n{\n\tpersonnage.tire()\n})\n\nrepeterChaque(\"1 secondes\", fonction ()\n{ \n if(distanceEntre(joueur, personnage) < 1 && personnage.vie>0)\n { \n\tjoueur.vie=joueur.vie-1\n}})","width":1,"height":2,"type":"character","id":33,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>"},{"position":{"x":311,"y":2},"url":"images/game/charactersV2/bugthree/","code":"personnage.vie=1\npersonnage.retourneToi()\n\ntoujours(fonction 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devant\", function ()\n{\n\tobjet.dit(\"Un cristal !\")\n objet.disparait()\n\tvar pcristaux=trouverPersonnage('cristaux')\n\tpcristaux.vitesse +=1\n})"},{"type":"item","url":"images/game/bonus/depart.png","position":{"x":182,"y":3},"traversable":true},{"type":"item","url":"images/game/bonus/arrivee.png","position":{"x":184,"y":3},"traversable":true},{"url":"images/game/bonus/cristaux2.png","type":"item","code":"// var cristaux ne fonctionne pas donc on utilise la 'vitesse' de ce personnage pour stocker le nbr de cristaux récoltés...\n\nquand(\"joueur est devant\", function ()\n{\n\tvar pcristaux=trouverPersonnage('cristaux')\n\tpcristaux.vitesse +=1\n\tobjet.dit(\"Un cristal !\")\n\tobjet.disparait()\n})","sourceXml":"<xml 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xmlns=\"http://www.w3.org/1999/xhtml\"></xml>","traversable":true,"position":{"x":294,"y":2}},{"url":"images/game/blocks/grass/HERBE-SEUL.png","type":"wall","position":{"x":304,"y":2},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-SEUL.png","type":"wall","position":{"x":304,"y":3},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-SEUL.png","type":"wall","position":{"x":304,"y":4},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-SEUL.png","type":"wall","position":{"x":304,"y":5},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":305,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":306,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":307,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":308,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":309,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/ice/glace3.png","type":"wall","position":{"x":243,"y":4},"traversable":false,"code":null},{"url":"images/game/blocks/ice/glace.png","type":"wall","position":{"x":247,"y":9},"traversable":false,"code":null},{"url":"images/game/blocks/ice/glace4.png","type":"wall","position":{"x":247,"y":7},"traversable":false,"code":null},{"url":"images/game/blocks/ice/glace3.png","type":"wall","position":{"x":247,"y":8},"traversable":false,"code":null},{"url":"images/game/blocks/ice/glace4.png","type":"wall","position":{"x":247,"y":6},"traversable":false,"code":null},{"url":"images/game/blocks/ice/glace4.png","type":"wall","position":{"x":247,"y":5},"traversable":false,"code":null},{"url":"images/game/blocks/ice/glace3.png","type":"wall","position":{"x":247,"y":4},"traversable":false,"code":null},{"url":"images/game/bonus/action.png","type":"item","code":"objet.visible=false\n\nquand(\"joueur 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Vous avez trouvé les 3 cristaux! La porte du trésor est ouverte!!')\n\t \n\t retarder(\"3 secondes\", fonction () \n\t { var laporte1 = trouverObjet('porte1')\n\t laporte1.traversable=true\n\t laporte1.disparait()\n\t \n var laporte2 = trouverObjet('porte2')\n\t laporte2.traversable=true\n\t laporte2.disparait()\n\t })\n\t}\nelse \t{ objet.dit('Vous n\\'avez pas trouvé les 3 cristaux...La porte du trésor restera fermée...')}\n})\n\n","sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>","traversable":true,"position":{"x":307,"y":2}},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":316,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":317,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":318,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":319,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":320,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":321,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":322,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/grass/HERBE-PLEIN.png","type":"wall","position":{"x":323,"y":1},"traversable":false,"code":null},{"url":"images/game/blocks/concrete/BETON-AC.png","type":"wall","position":{"x":315,"y":5},"traversable":false,"code":null},{"url":"images/game/blocks/concrete/BETON-AC.png","type":"wall","position":{"x":316,"y":4},"traversable":false,"code":null},{"url":"images/game/blocks/concrete/BETON-AC.png","type":"wall","position":{"x":317,"y":3},"traversable":false,"code":null},{"url":"images/game/blocks/concrete/BETON-AC.png","type":"wall","position":{"x":318,"y":2},"traversable":false,"code":null},{"url":"images/game/blocks/concrete/BETON-BB.png","type":"wall","position":{"x":315,"y":2},"traversable":false,"code":null},{"url":"images/game/blocks/concrete/BETON-BB.png","type":"wall","position":{"x":316,"y":2},"traversable":false,"code":null},{"url":"images/game/blocks/concrete/BETON-BB.png","type":"wall","position":{"x":317,"y":2},"traversable":false,"code":null},{"url":"images/game/blocks/concrete/BETON-BB.png","type":"wall","position":{"x":315,"y":3},"traversable":false,"code":null},{"url":"images/game/blocks/concrete/BETON-BB.png","type":"wall","position":{"x":316,"y":3},"traversable":false,"code":null},{"url":"images/game/blocks/concrete/BETON-BB.png","type":"wall","position":{"x":315,"y":4},"traversable":false,"code":null},{"type":"item","url":"images/game/bonus/drapeau_vert.png","position":{"x":323,"y":2},"traversable":true,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>","code":"quand(\"joueur arrive\", function () { victoire()})"},{"type":"item","url":"images/game/bonus/inter01.png","position":{"x":263,"y":3},"traversable":true,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>","code":"quand(\"joueur est devant\", function ()\n{ objet.dit('Boumm! ')\n objet.disparait()\n joueur.vie = joueur.vie -1\n})"},{"url":"images/game/bonus/action.png","type":"item","code":"quand(\"joueur est devant\", function ()\n{objet.dit('Bravo! Léo et Cyril, les deux auteurs du jeu...')\n})","sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>","traversable":true,"position":{"x":314,"y":7}},{"url":"images/game/bonus/action.png","type":"item","code":"quand(\"joueur est devant\", function ()\n{objet.dit('...vous félicitent pour avoir fini ce Tour du Monde!')\n})\n\n\n","sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>","traversable":true,"position":{"x":315,"y":6}},{"url":"images/game/bonus/action.png","type":"item","code":"quand(\"joueur est devant\", function ()\n{objet.dit('Au revoir et à bientôt!')\n})","sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>","traversable":true,"position":{"x":319,"y":2}},{"url":"images/game/bonus/action.png","type":"item","code":"quand(\"joueur est devant\", function ()\n{objet.dit('Merci à Tralalère pour cette plateforme code-decode.')\n})","sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>","traversable":true,"position":{"x":316,"y":5}},{"url":"images/game/bonus/action.png","type":"item","code":"quand(\"joueur est devant\", function ()\n{objet.dit('Si ce jeu vous a plu, merci de voter pour lui.')\n})\n","sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>","traversable":true,"position":{"x":318,"y":3}},{"url":"images/game/bonus/cristaux trala.png","type":"item","code":"quand(\"joueur est devant\", function ()\n{objet.dit(\"Votre Score final est de \"+joueur.score+\" points!\")\n})\n\n","sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"></xml>","traversable":true,"position":{"x":317,"y":4}}],"player":{"urls":{"head":"images/game/players/elf/","body":"./images/game/players/unicorn/","bullet":"./images/game/players/unicorn/"},"position":{"x":-5,"y":8},"type":"player","width":1,"height":2,"sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"><block type=\"when_hit\" id=\",3RqJDesd,HRzhQ60yz/\" x=\"30\" y=\"-25\"><statement name=\"BODY\"><block type=\"get_entities\" id=\"yM@[G~`0JYo|fvK6-QzY\"><field name=\"NAME\">personnage</field><value name=\"BODY\"><block type=\"disappear\" id=\"yKc^36ILWSwYUKG6n(or\"></block></value></block></statement></block></xml>","code":"// AUTEURS: Léo et Cyril BARTOLO, 2018\n\njoueur.vie =6 // si vous augmentez la Vie, sachez que le Amis ne vous régénèreront plus, car ils ne régénèrent que jusqu'à un certain niveau maximum\njoueur.vitesse =4\njoueur.hauteurSaut = 2\njoueur.cadencetir = 0,1\njoueur.score = 0\n\nquand(\"est touché\", fonction (montant)\n{ joueur.vie -=1\n joueur.dit('Aïe!!')\n // plus tard mettre vie-montant\n})\n\n\nquand ('tir touche', function (personnage) \n{\n personnage.vie -=1\n joueur.score +=1\n if (personnage.vie<=0)\n {\n personnage.dit (\"Argh...\")\n personnage.stoppe()\n personnage.danse()\n retarder ('3 secondes', function() { \n personnage.stoppeDanse() \n personnage.disparait()\n })\n }\n})\n "},"endGame":{"wallpaper":"images/game/end_screens/end_screen_2.jpg","winText":"Victoire !","loseText":"Défaite :("},"sounds":{"music":"sounds/musics/party","win":"sounds/win/02","loose":"sounds/loose/01","items":"sounds/bonus/01"},"soundEnable":true,"name":"Test","goal":"Finir le niveau","generalScript":"// AUTEURS: Léo et Cyril BARTOLO, 2018\n\ngravite = 50;","sourceXml":"<xml xmlns=\"http://www.w3.org/1999/xhtml\"><block type=\"gravity\" id=\"2WC=#bE`A%2]AA0)hb[Z\" x=\"460\" y=\"274\"><value name=\"VALUE\"><block type=\"math_number\" id=\",Q)DNQ?o,qry-f+8S/.m\"><field name=\"NUM\">50</field></block></value></block></xml>","code":"","needed":true,"codeType":"script","assetsLibrary":{"backgrounds":["https://www.code-decode.net/sites/default/files/images_modules/gamecode/4463/4463-mappemonde4b.png","https://www.code-decode.net/sites/default/files/images_modules/gamecode/4463/4463-mappemonde1.png"],"blocs":["https://www.code-decode.net/sites/default/files/images_modules/gamecode/4463/4463-hiero.png"]}}
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